#74: Safe and Boring Money


Every year, just like clockwork, Apple releases new features for iOS. And every year, just like clockwork, developers have their apps rejected from the App Store for using these new features in ways that Apple didn’t anticipate. So today, we discuss the trouble that developers can run into when their creativity gets ahead of Apple’s App Store Review Guidelines. We use the experience of Greg Gardner of Cromulent Labs and David Smith of Developing Perspective as case studies of what can go right, what can go wrong, and how we can avoid problems when playing on the bleeding edge.

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